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3D computer graphics

Project Leader(s): 

Dr. Karan Singh , University of Toronto

Project team: 
Dr. Ravin Balakrishnan, University of Toronto
Dr. Eugene Fiume, University of Toronto
Dr. Pierre Poulin, Université de Montréal
Dr. Alla Sheffer, University of British Columbia
Dr. Michiel Van de Panne, University of British Columbia
Dr. Richard Zhang, Simon Fraser University
Funding period: 
April 1, 2021 - March 31, 2021

How quickly and effectively a designer can transform a mental concept into a digital object that is easy to refine and reuse is a central challenge in computer graphics. The focus of this project is, therefore, to develop new mathematical representations, or build upon existing ones, to capture the essence of shape as perceived by designers. In the past year, a freeware software program, Shapeshop, which was developed by the project team was released for download.

Project Leader(s): 

Dr. Wolfgang Heidrich University of British Columbia

Project team: 
Dr. Lorne Whitehead, University of British Columbia
Dr. Boris Stoeber, University of British Columbia
Non-academic participants: 
Funding period: 
April 1, 2021 - March 31, 2021

The power of human vision to process wide ranges of intensities far exceeds the abilities of current imaging technology. Both cameras and displays are currently limited to a contrast, or dynamic range, of between 300:1 to 1,000:1, while humans can process a simultaneous dynamic range of 50,000:1 or more. As a result, there has been a push to develop high-dynamic range (HDR) display and camera hardware and the supporting algorithms. In the past year, the team has worked closely with industrial sponsor Dolby Canada on a range of topics in HDR imaging and display.